Monthly Archives: August 2013

This just in. gplates can actually move pieces of rasters on a globe. So far I haven’t used this in anger. Just a proof of concept with existing data and imagery. For Earth, of course. People seem a little obsessed … Continue reading

Posted on by Astrographer | Leave a comment

Continental Drift the gplates Way

Okay. So in the last post we discussed the process of creating vector features with gplates. Now, we’re going to touch on the real bread-and-butter of gplates: simulated continental drift. This is just going to be a getting started course … Continue reading

Posted in Mapping, Planetary Stuff, World Building | Tagged , , , , , , , | 5 Comments

Using gplates for Realistic Worldbuilding

I was “recently” introduced(re-introduced as I already had an older version) to gplates in a world mapping thread on the sfrpg forum. There’s some good stuff in that thread. Ishmael’s gimmick for baking planet surface texture maps in Blender is … Continue reading

Posted in Mapping, World Building | Tagged , , , , , , , | 14 Comments