Monthly Archives: January 2014

Tutorial for Forcing Icosahedral Maps onto Flat Maps

So. A really… really… long time ago, I posted a method for mapping an icosahedral map of the sort that RPGs like Traveller are so enamored of, to a sphere in a 3d app. Similar projections were used by many science … Continue reading

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Working with the Rotations File in GPlates

I’m going to start out with a quick introduction to the rotation file. First thing, let’s go over the basic data line in the rotation file. This describes a point in time and space. 100 0.0 0.0 0.0 0.0 000 … Continue reading

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Plate Tectonics with GPlates and QGIS

Last time, in Building a World with a Globe and Paper, I described a simple hands-on model/game for simulating some of the effects of continental drift. Now we’re going to play the same game using gplates and qgis on the computer. … Continue reading

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Building a World with A Globe and Paper

Inspired by this post by Deborah Christian on World Builder’s Academy and Random’s post on Reddit, I’ve decided to look into possibilities of doing this on a spherical surface so as to avoid the distortions inherent in applying the motions … Continue reading

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