Monthly Archives: March 2014

Big Planet Keep on Rolling

My intended post for last week took so long that I decided to simplify things a bit. I was going to discuss prettifying the tectonics.js output and making a blender animation of the prettified planet spinning. I’ve learned a lot … Continue reading

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Geometry for Geographers

Introduction Today, I’d like to share a few geometric formulae I’ve found useful in worldbuilding. There are formulae here for determining the distance between two points with known latitudes and longitudes, the inverse function(latitude and longitude of a destination given … Continue reading

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