Author Archives: Astrographer

Astrographer’s Notebook – The Crystalglass Forest

This was a fairly recent note. Not everything in my notebook dates back to the twentieth century🤣. This was actually posted on December 27th of 2017, in fact. — The Crystalglass Forest — On a planet who’s interior has cooled … Continue reading

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Using GIS Tools and Data 2

Starting with what we had done by the end of the last post, I would like to continue on to doing some actual analyses using QGIS, GRASS, and my other GIS-type tools. This post has been a long time coming, … Continue reading

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Measuring Up

So this is a bit of one-off worldbuilding. In the spirit of NANOWRIMO, I’m just going to throw this together superfast and let the chips fall wherever they land. So, I was reading this on the Zompist bulletin board, when … Continue reading

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Using GIS Tools and Data

There is now a second part here… Recently(…-ish) I found something on the Zompist forum that I found interesting. Gareth3 was using an existing real world data(in this case, Stewart Island off of the southern tip of New Zealand) scaled … Continue reading

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PlanetCell on Blender Cycles – Improved Speed

Previously, I began work on a PlanetCell noise-based world map generator. Work on PlanetCell kind of came to a screeching halt, in large part because rendering proved to be so slow. For my purposes, it seemed entirely possible to make … Continue reading

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A Few New Things About Wilbur

This post is just a quick aside about a few things I noticed about Wilbur while working on my last post. • Typically, when I want to show hillshade on land, but not on the water, I go through a … Continue reading

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Creating Attractive Satellite-style Textures

This post is going to be a short overview of a method for creating a plausibly-realistic and visually attractive satellite-view of a habitable planet. First, I run tectonics.js until I find an attractive arrangement of continental features. Or… just, you … Continue reading

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Repost: Toponymy

Some of the best mappers I know will quail in terror when the time comes to add names to their maps.

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Map of the World I Rendered in Blender

So I decided to go back and make a larger version of the planet image I created previously for use as a desktop. Basically that involved just resizing an slightly recomposing the scene and rendering it. To add a bit … Continue reading

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Cultural Oddities List

Dressing Habits Same clothes for all sexes. Characteristic clothes for some group or groups. Characteristic hats for some group or groups. Characteristic masks for some group or groups. Characteristic gloves for some group or groups. Characteristic jewelry or accessories for … Continue reading

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