Category Archives: Projects

Ongoing projects.

Creating Attractive Satellite-style Textures

This post is going to be a short overview of a method for creating a plausibly-realistic and visually attractive satellite-view of a habitable planet. First, I run tectonics.js until I find an attractive arrangement of continental features. Or… just, you … Continue reading

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WIP – UNSEO Rax

First Contact between humans and the Rax occurred at a planet orbiting one of the stars of 40 Eridani. This planet would later become a mixed Rax/human colony world. The Rax were the first sapient alien species contacted who were … Continue reading

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Races of the UNSEO – Olyuylolly

The Olyuylolly are one of the more technologically-advanced races contacted by the UNSEO. Much of their technology is significantly more advanced than that of Earth. Physical Attributes and Appearance Olyuylolly are herbivorous grazers just slightly larger than humans, though not … Continue reading

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Projecting a Map From Imagery: MMPS and GIMP

On friday I created an equirectangular map(or a known portion of one…) from a partial image as from space using Photoshop and the Flaming Pear Flexify 2 tool. Photoshop is fairly expensive and Flexify isn’t exactly cheap. This means they … Continue reading

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Projecting a Map From Imagery: Photoshop and Flexify

Today we’re going to try something a little different. Quite some time ago, in the hoary days before Flaming Pear LunarCell had equirectangular map outputs, I created this rather nice planetary image. Unfortunately, I lost the settings long before those … Continue reading

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Sadwillow Rebooted

The map on this page got me to thinking about automated terrain generation again. I’ve discussed the inadequacies of most terrain generation before, and I stand by it. On the other hand, as Realmwright says, there are advantages to exploring and … Continue reading

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UNSEA

This is a post introducing the new world where I am setting my science fiction work at present. I’ve named it for a major organization in-world, the United Nations Space Exploration Authority. I like the idea of a point of … Continue reading

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Astrographer’s Notebook – An Introduction to Human Culture

Another look at the slightly edited contents of some of my notebooks. This is from one titled, “Malthusian Empire Setting,” which is just named for a polity that existed a little farther along the timeline from my Solar Union setting. Given … Continue reading

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Astrographer’s Notebook – Introduction

I have an enormous collection of worldbuilding notes strewn across my desk, a dozen three-ring binders, a similar number of nice colored folders, and piled up in my book cases. These vary considerably in nature. Some are fairly extensive and … Continue reading

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The Design Cycle

The back and forth process of returning the imagination to worldbuilding. Continue reading

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