Category Archives: Projects
Creating Attractive Satellite-style Textures
This post is going to be a short overview of a method for creating a plausibly-realistic and visually attractive satellite-view of a habitable planet. First, I run tectonics.js until I find an attractive arrangement of continental features. Or… just, you … Continue reading
WIP – UNSEO Rax
First Contact between humans and the Rax occurred at a planet orbiting one of the stars of 40 Eridani. This planet would later become a mixed Rax/human colony world. The Rax were the first sapient alien species contacted who were … Continue reading
Races of the UNSEO – Olyuylolly
The Olyuylolly are one of the more technologically-advanced races contacted by the UNSEO. Much of their technology is significantly more advanced than that of Earth. Physical Attributes and Appearance Olyuylolly are herbivorous grazers just slightly larger than humans, though not … Continue reading
Projecting a Map From Imagery: MMPS and GIMP
On friday I created an equirectangular map(or a known portion of one…) from a partial image as from space using Photoshop and the Flaming Pear Flexify 2 tool. Photoshop is fairly expensive and Flexify isn’t exactly cheap. This means they … Continue reading
Projecting a Map From Imagery: Photoshop and Flexify
Today we’re going to try something a little different. Quite some time ago, in the hoary days before Flaming Pear LunarCell had equirectangular map outputs, I created this rather nice planetary image. Unfortunately, I lost the settings long before those … Continue reading
Sadwillow Rebooted
The map on this page got me to thinking about automated terrain generation again. I’ve discussed the inadequacies of most terrain generation before, and I stand by it. On the other hand, as Realmwright says, there are advantages to exploring and … Continue reading
UNSEA
This is a post introducing the new world where I am setting my science fiction work at present. I’ve named it for a major organization in-world, the United Nations Space Exploration Authority. I like the idea of a point of … Continue reading
Astrographer’s Notebook – An Introduction to Human Culture
Another look at the slightly edited contents of some of my notebooks. This is from one titled, “Malthusian Empire Setting,” which is just named for a polity that existed a little farther along the timeline from my Solar Union setting. Given … Continue reading
Astrographer’s Notebook – Introduction
I have an enormous collection of worldbuilding notes strewn across my desk, a dozen three-ring binders, a similar number of nice colored folders, and piled up in my book cases. These vary considerably in nature. Some are fairly extensive and … Continue reading
The Design Cycle
The back and forth process of returning the imagination to worldbuilding. Continue reading