Tag Archives: 3d

Using Blender to Bake Icosahedral Maps

Getting back to my usual maps and planetary textures, today I am responding to the comment by Gregrox, here. I did previously make some recommendations for converting equirectangular maps to the icosahedral projection, but Photoshop and Flexify are far from … Continue reading

Posted in Mapping, World Building | Tagged , , , , , , , , , , | 4 Comments

Displaying your Planet in Blender

Intro-Ducktion In the process of making some pictures for recent blogs, I’ve found myself messing around quite a bit with Blender. There’s things I’ve done before on Blender that I had completely forgotten how to do, and there are other … Continue reading

Posted in Mapping, Planetary Stuff, World Building | Tagged , , , , , , , | 1 Comment