Tag Archives: history

Repost: The Collapse of a Civilization

or: Big Things Die Hard So right now I have two draft posts, both of which refuse to come together. One requires me to just sit down and pound away at my notes in a way I just haven’t had … Continue reading

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The Ragged Edge

This is kind of a development document trying to get some of my ideas about human interstellar settlement into order. It’s both kind of in-character and out-of-character as I haven’t quite worked out the specifics of the fictional technology and … Continue reading

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More gplates Goodness

This just in. gplates can actually move pieces of rasters on a globe. So far I haven’t used this in anger. Just a proof of concept with existing data and imagery. For Earth, of course. People seem a little obsessed … Continue reading

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More Goodies

The internet archive now has full editions of Ares Magazine up. Issue 16 has a couple of articles referenced by Winchell Chung over on Atomic Rockets. Page 1-7 is, “Galactic Empires,” by Robert Freitas. On page 15 is another article by Dr. Freitas, “Crimes, … Continue reading

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Astrographer’s Notebook – Solar Union Timeline

This is a timeline I created, presumably sometime in late 2001 or 2002, covering the history of my Solar Union/Malthusian Empire setting. Most of it has been altered since, but a lot of the elements are likely to remain in … Continue reading

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Space: 2079

My alternative title for this was, “2081: A Space Odyssey.” This is the first stage in my process of building the skeleton of a future history. As T.S. Eliot said, “Mediocre writers borrow, great writers steal.” So far this work … Continue reading

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Astrographer’s Notebook – The Broken Strand

The Broken Strand is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License. A long time ago in a galaxy far, far away… Well it was in a distant galaxy, and, in some senses, it was a long time ago, though the … Continue reading

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Shattered Time – An Introduction to The Broken Strand

I kind of like the idea of something like a Star Trek universe. That is to say a universe filled with lots of basically human people. At its most extreme, this is kind of the polynesian idea of James T. … Continue reading

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Developing a Workflow – Part I: Concept and Outline

One of the great problems with the way I’ve been creating worlds since I’ve started this blog has been the disorganized way in which I’ve been going about it. I need to develop a workflow and work my way through … Continue reading

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Painful Backpedalling and Backfill

Starting right after I published Cultures of the Okulso Valley – Part One I started work on a part two. In the fortnight since things in Chez Astrographer have gotten interesting. Among other things I’ve gotten a job offer in a … Continue reading

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