Tag Archives: sf

Playing With Blender Cycles

This is just a little something to fill in over our trip. A successful render with Blender Cycles. Musgrave Hetero Terrain noise(cycles nodes), bumpmapped diffuse shader above sealevel and a fairly simple glossy shader below sealevel. All with a hypsometric … Continue reading

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Ports of Call

A kind of odd little capsule review of Ports of Call by the recently departed Jack Vance. Continue reading

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UNSEA

This is a post introducing the new world where I am setting my science fiction work at present. I’ve named it for a major organization in-world, the United Nations Space Exploration Authority. I like the idea of a point of … Continue reading

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Developing a Workflow – Part IV B: Other Worlds

I’m eager to get to mapping Yaccatrice, so I’m kind of skimming over this step. The Yaccatrene people are pretty well planet-bound, so I’m keeping things pretty simple with respect to the other planets in the system. I used the … Continue reading

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Developing a Workflow – Part IV: Yaccatrice and Sky Moon

For most of the worlds in this system, I am only interested in those attributes which might impact on Yaccatrice. I will detail Yaccatrice, itself, to a greater degree. To start with, I figure I need mass, qualitative composition, qualitative … Continue reading

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Developing a Workflow – Part III: Orbital Positions

I’m going to base my statistical distribution of orbital intervals on planet and moon data from Evolution of the Solar System by Hannes Afvén and Gustaf Arrhenius(alternate link). Unlike my previous effort in this vein, instead of basing my distribution on a list of … Continue reading

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Developing A Workflow – Part II: The Star

I’ve been working on a system for randomly assigning classifications to stars with something like real-world distributions. I haven’t quite got it right yet. So I’ll just pick something out based on my current obsessions. Yaccatrice will orbit an M-class … Continue reading

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Developing a Workflow – Part I: Concept and Outline

One of the great problems with the way I’ve been creating worlds since I’ve started this blog has been the disorganized way in which I’ve been going about it. I need to develop a workflow and work my way through … Continue reading

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Courtship Rite

Courtship Rite, by Donald Kingsbury, is one of those science fiction stories that makes you think long after you finish the story. Like the other Donald Kingsbury book I’ve read, Psychohistorical Crisis, this one was difficult initially to get into, but … Continue reading

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Panspermia, Precursors and the Ubiquity of Life

One of the things I wanted in my fictional universe was a great plurality of more or less habitable worlds. Well beyond anything expected even by Stephen H. Dole’s Habitable Planets for Man. I also wanted a universe that made … Continue reading

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