Blogroll
- Joe Slayton's Wilbur
- Geoff's Guide to Creating an Earthlike Planet
- Geoff's Climate Cookbook
- Zompist's Language Construction Kit
- The Cartographer's Guild
- Zompist's Rant Page
- Zompist Bulletin Board
- Tom Patterson's Shaded Relief Site
- Handsome Rob's Sorolpedia
- Tyge Sjöstrand's World Generation
- Tyge Sjöstrand
- spontaneous caster
- Sword vs Dagger
- This Orb
- Realm Wright
Categories
Tag Archives: worldbuilding
Gas Giant Texture Tutorial
So here’s my much delayed tutorial for making better gas giant textures. I really did intend to get this posted by Friday, but it proved shockingly slow, with a lot of false starts and dead ends. Particularly shocking since I … Continue reading
Posted in Mapping, Planetary Stuff, World Building
Tagged astrographer, astronomy, atmosphere, blender, conworld, conworlding, mapping, Science Fiction, World Building, worldbuilding
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Well, I’ve gotten behind and let my post queue evaporate Over Spring Break, I drove the family down to California. It was a good vacation, but I didn’t have a chance to send any posts up the pipe. Since returning, … Continue reading
Using Blender to Bake Icosahedral Maps
Getting back to my usual maps and planetary textures, today I am responding to the comment by Gregrox, here. I did previously make some recommendations for converting equirectangular maps to the icosahedral projection, but Photoshop and Flexify are far from … Continue reading
Posted in Mapping, World Building
Tagged 3d, astrographer, atlas, blender, conworld, conworlding, gis, mapping, terrain, World Building, worldbuilding
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Life in the Bubble, part 2
Here I am going to lay out some basic assumptions about the physical universe of our world. FTL is possible. Not only is it possible, but it works, is fairly cheap and not a lot of trouble. It is based … Continue reading
Posted in Science Fiction, Science!, World Building, Writing
Tagged astrographer, conworld, conworlding, Science Fiction, sf, World Building, worldbuilding
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The Planet Ksufesh(First WIP)
Ksufesh is the second of three* planets orbiting Gzietsia3741C*, the least massive of three* stars in the Gzietsia3741 system. Of the other two* stars in the system, Gzietsia3741A* is the most massive and is currently in a red giant stage. … Continue reading
Astrographer’s Notebook – The Crystalglass Forest
This was a fairly recent note. Not everything in my notebook dates back to the twentieth century🤣. This was actually posted on December 27th of 2017, in fact. — The Crystalglass Forest — On a planet who’s interior has cooled … Continue reading
Using GIS Tools and Data 2
Starting with what we had done by the end of the last post, I would like to continue on to doing some actual analyses using QGIS, GRASS, and my other GIS-type tools. This post has been a long time coming, … Continue reading
Posted in Mapping, Planetary Stuff, World Building
Tagged astrographer, climate, conworld, conworlding, gis, grass gis, mapping, qgis, terrain, World Building, worldbuilding
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Using GIS Tools and Data
There is now a second part here… Recently(…-ish) I found something on the Zompist forum that I found interesting. Gareth3 was using an existing real world data(in this case, Stewart Island off of the southern tip of New Zealand) scaled … Continue reading
Posted in Mapping, World Building
Tagged astrographer, atlas, conworld, conworlding, gis, grass, mapping, qgis, terrain, wilbur, World Building, worldbuilding
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PlanetCell on Blender Cycles – Improved Speed
Previously, I began work on a PlanetCell noise-based world map generator. Work on PlanetCell kind of came to a screeching halt, in large part because rendering proved to be so slow. For my purposes, it seemed entirely possible to make … Continue reading
Posted in Mapping, World Building
Tagged astrographer, conworld, conworlding, mapping, terrain, World Building, worldbuilding
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