Blog Archives

One More Bit About Noise

While I intend to continue posting new versions of planetGenesis as I make(hopefully useful)changes, this will be my last noise post for awhile. Did I just hear applause?  To start with, here is planetgenesis_301a.jar. I’ve added scaling to the Modified Multifractal node. The … Continue reading

Aside | Posted on by | Leave a comment

The Sharif Won’t Like It

I decided to mess about a bit more with Voronoi textures. Mostly, I’ve been focusing on naturalistic forms, but I did take a look at mechanical or architectural forms with Manhattan and Chebyshev(or Chessboard, as they’re labeled in planetGenesis) distance … Continue reading

Aside | Posted on by | Tagged , , , , , , , | Leave a comment

More gplates Goodness

This just in. gplates can actually move pieces of rasters on a globe. So far I haven’t used this in anger. Just a proof of concept with existing data and imagery. For Earth, of course. People seem a little obsessed … Continue reading

Aside | Posted on by | Tagged , , , , , , , , , , | Leave a comment

Some Progress With ChView 2

This is just a quick aside to let you know I’ve made a tiny bit of progress with ChView 2. The current version now shows leg distances and the total distance travelled in the Route Finder Report. With this, I … Continue reading

Aside | Posted on by | Tagged , , | Leave a comment

Quicky Test Post

This is just a quick post to see if I’ve fixed Facebook.

Aside | Posted on by | Leave a comment