Blogroll
- Joe Slayton's Wilbur
- Geoff's Guide to Creating an Earthlike Planet
- Geoff's Climate Cookbook
- Zompist's Language Construction Kit
- The Cartographer's Guild
- Zompist's Rant Page
- Zompist Bulletin Board
- Tom Patterson's Shaded Relief Site
- Handsome Rob's Sorolpedia
- Tyge Sjöstrand's World Generation
- Tyge Sjöstrand
- spontaneous caster
- Sword vs Dagger
- This Orb
- Realm Wright
Categories
Author Archives: Astrographer
The Planet Ksufesh(First WIP)
Ksufesh is the second of three* planets orbiting Gzietsia3741C*, the least massive of three* stars in the Gzietsia3741 system. Of the other two* stars in the system, Gzietsia3741A* is the most massive and is currently in a red giant stage. … Continue reading
I’m very sorry for the delay in getting the next post up. The weekend is very much not my own time. I should have taken that into account. I will get the next post up ASAP. Thank you for your … Continue reading
Astrographer’s Notebook – The Crystalglass Forest
This was a fairly recent note. Not everything in my notebook dates back to the twentieth century🤣. This was actually posted on December 27th of 2017, in fact. — The Crystalglass Forest — On a planet who’s interior has cooled … Continue reading
Using GIS Tools and Data 2
Starting with what we had done by the end of the last post, I would like to continue on to doing some actual analyses using QGIS, GRASS, and my other GIS-type tools. This post has been a long time coming, … Continue reading
Posted in Mapping, Planetary Stuff, World Building
Tagged astrographer, climate, conworld, conworlding, gis, grass gis, mapping, qgis, terrain, World Building, worldbuilding
3 Comments
Measuring Up
So this is a bit of one-off worldbuilding. In the spirit of NANOWRIMO, I’m just going to throw this together superfast and let the chips fall wherever they land. So, I was reading this on the Zompist bulletin board, when … Continue reading
Posted in Aliens, Science Fiction, World Building
Tagged aliens, astrographer, concultures, conworld, conworlding, measurement
Leave a comment
Using GIS Tools and Data
There is now a second part here… Recently(…-ish) I found something on the Zompist forum that I found interesting. Gareth3 was using an existing real world data(in this case, Stewart Island off of the southern tip of New Zealand) scaled … Continue reading
Posted in Mapping, World Building
Tagged astrographer, atlas, conworld, conworlding, gis, grass, mapping, qgis, terrain, wilbur, World Building, worldbuilding
2 Comments
PlanetCell on Blender Cycles – Improved Speed
Previously, I began work on a PlanetCell noise-based world map generator. Work on PlanetCell kind of came to a screeching halt, in large part because rendering proved to be so slow. For my purposes, it seemed entirely possible to make … Continue reading
Posted in Mapping, World Building
Tagged astrographer, conworld, conworlding, mapping, terrain, World Building, worldbuilding
Leave a comment
A Few New Things About Wilbur
This post is just a quick aside about a few things I noticed about Wilbur while working on my last post. • Typically, when I want to show hillshade on land, but not on the water, I go through a … Continue reading
Posted in Mapping, World Building
Tagged astrographer, conworld, conworlding, mapping, Science Fiction, terrain, wilbur, World Building, worldbuilding
Leave a comment
Creating Attractive Satellite-style Textures
This post is going to be a short overview of a method for creating a plausibly-realistic and visually attractive satellite-view of a habitable planet. First, I run tectonics.js until I find an attractive arrangement of continental features. Or… just, you … Continue reading
Posted in Mapping, Planetary Stuff, Projects, World Building
Tagged astrographer, atlas, climate, conworld, conworlding, mapping, tectonic plates, terrain, wilbur, World Building, worldbuilding
Leave a comment